Tile texture mapper tool plug-in for MilkShape3D ================================================ Copyright (C) 2002 Mikko Rytkönen mikko@fractilegames.com What is it? ----------- This plugin generates texture coordinates to geometry for tile textures (also known as seamless textures). Basicly you choose the plane along which the texture is repeated and number of repeats along u and v axis on that plane. How to use it? -------------- The mapping plane is specified by choosing the coordinate source axis for both u and v texture coordinate. Default settings use positive X axis as source for horizontal (u) coordinates and positive Z axis for vertical (v) coordinates. This maps the texture to XZ -plane (top). The plug-in works on selected vertices. Texture is repeated within minimal rectangle that surrounds all selected vertices on plane (bounding rectangle). Use the 'Coplanar faces only' -option to apply texture coordinated only to those selected faces that are parallel enough to the mapping plane (in less than 45 degrees angle).